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Utility

Geometry#

Constructs a geometry.

Inputs

Name Nickname Description Type
Mesh M Mesh in the geometry. This will be triangulated. Mesh
Material Name M Name of the material that will be applied to the geometry. A new material will be created if the specified material does not exist in the scene. String
Parameter P Material gradient sampling parameter. Double

Outputs

Name Nickname Description Type
Geometry G Cyclops geometry that wraps a single geometric instance. Geometry